Logo
Explore Help
Sign In
reactus/test1
1
0
Fork 0
You've already forked test1
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9704881fd808f558bbb617554adc281dc2ae825e
test1/game
History
Cloud Bot 0f335e7722 refactor(game/GameScene): 重构为多地图流程,支持地图切换和背景/装饰渲染
2026-03-21 09:45:32 +00:00
..
data
feat(game/data): 新增三张地图配置和难度倍率数据
2026-03-21 09:44:58 +00:00
enemies
refactor(game/enemies/WaveManager): 接受外部波次配置和难度倍率,支持多地图切换
2026-03-21 09:45:22 +00:00
towers
fix(game): 修复召唤按钮第二次失效和实习生不攻击的Bug
2026-03-21 09:00:43 +00:00
ui
feat(game/ui/MapTransitionModal): 新建地图切换过渡弹窗,3秒后自动进入下一关
2026-03-21 09:45:27 +00:00
config.ts
feat(game): 创建游戏核心框架(常量、配置、状态管理、地图渲染、主场景)
2026-03-21 07:56:48 +00:00
constants.ts
refactor(game/constants): 移除硬编码路径配置,新增 WAVES_PER_MAP 常量
2026-03-21 09:45:02 +00:00
GameManager.ts
feat(game/GameManager): 新增难度字段、地图索引和波次计数
2026-03-21 09:45:07 +00:00
GameScene.ts
refactor(game/GameScene): 重构为多地图流程,支持地图切换和背景/装饰渲染
2026-03-21 09:45:32 +00:00
mapRenderer.ts
refactor(game/mapRenderer): 支持动态路径、地图背景图渲染和装饰物绘制
2026-03-21 09:45:12 +00:00
Powered by Gitea Version: 1.25.5 Page: 16ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API