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300f4c432f4813a272c3d01ecd5e73b02ace2777
test1/game
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Cloud Bot 4a68fee5f2 fix(game): 修复地图层级混乱问题,格子改为半透明叠加让背景图正确显示
2026-03-24 07:37:12 +00:00
..
data
feat(game/data): 新增三张地图配置和难度倍率数据
2026-03-21 09:44:58 +00:00
enemies
refactor(game/enemies/WaveManager): 接受外部波次配置和难度倍率,支持多地图切换
2026-03-21 09:45:22 +00:00
towers
fix(game): 修复召唤按钮第二次失效和实习生不攻击的Bug
2026-03-21 09:00:43 +00:00
ui
feat(game/ui/MapTransitionModal): 新建地图切换过渡弹窗,3秒后自动进入下一关
2026-03-21 09:45:27 +00:00
config.ts
feat(game): 创建游戏核心框架(常量、配置、状态管理、地图渲染、主场景)
2026-03-21 07:56:48 +00:00
constants.ts
refactor(game/constants): 移除硬编码路径配置,新增 WAVES_PER_MAP 常量
2026-03-21 09:45:02 +00:00
GameManager.ts
feat(game/GameManager): 新增难度字段、地图索引和波次计数
2026-03-21 09:45:07 +00:00
GameScene.ts
refactor(game/GameScene): 重构为多地图流程,支持地图切换和背景/装饰渲染
2026-03-21 09:45:32 +00:00
mapRenderer.ts
fix(game): 修复地图层级混乱问题,格子改为半透明叠加让背景图正确显示
2026-03-24 07:37:12 +00:00
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