balance: 全面提升游戏难度——怪物HP/速度/KPI扣减上调,精力消耗加快,初始HC降至150,波次加量缩间隔,Boss技能冷却12s,自动下一波等待2s

This commit is contained in:
Cloud Bot
2026-03-24 08:56:14 +00:00
parent e460d90b3a
commit 4fec1ebe9d
11 changed files with 38 additions and 33 deletions

View File

@@ -9,8 +9,9 @@ export class OldEmployee extends EnemyBase {
speedMultiplier: number = 1.0,
hpMultiplier: number = 1.0
) {
super(scene, pathPoints, 150, 50, 8, 30, 'enemy-old', speedMultiplier, hpMultiplier)
this.shieldCount = 3
// HP: 150→240, speed: 50→65, kpiDamage: 8→12, hcReward: 30→22, shield: 3→4
super(scene, pathPoints, 240, 65, 12, 22, 'enemy-old', speedMultiplier, hpMultiplier)
this.shieldCount = 4
this.imageSprite.setDisplaySize(this.cellW * 0.85, this.cellW * 0.85)
}