balance: 全面提升游戏难度——怪物HP/速度/KPI扣减上调,精力消耗加快,初始HC降至150,波次加量缩间隔,Boss技能冷却12s,自动下一波等待2s

This commit is contained in:
Cloud Bot
2026-03-24 08:56:14 +00:00
parent e460d90b3a
commit 4fec1ebe9d
11 changed files with 38 additions and 33 deletions

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@@ -321,7 +321,7 @@ export function createGameScene(PhaserLib: typeof Phaser): typeof Phaser.Scene {
// 自动下一波倒计时ms-1 表示未激活
private autoNextWaveTimer: number = -1
private readonly AUTO_WAVE_DELAY = 3000 // 3 秒后自动开始
private readonly AUTO_WAVE_DELAY = 2000 // 自动开始等待3s→2s缩短喘息时间
update(_time: number, delta: number): void {
if (this.manager.gameState !== 'playing' && this.manager.gameState !== 'idle') return