balance: 全面提升游戏难度——怪物HP/速度/KPI扣减上调,精力消耗加快,初始HC降至150,波次加量缩间隔,Boss技能冷却12s,自动下一波等待2s

This commit is contained in:
Cloud Bot
2026-03-24 08:56:14 +00:00
parent e460d90b3a
commit 4fec1ebe9d
11 changed files with 38 additions and 33 deletions

View File

@@ -470,7 +470,7 @@ function PuaPanel({ gameReady, hc, waveStarted }: { gameReady: boolean; hc: numb
// ── 主游戏页面 ────────────────────────────────────────────────────────────────
export default function GamePage() {
const gameRef = useRef<{ destroy: (removeCanvas: boolean) => void } | null>(null)
const [hc, setHc] = useState(200)
const [hc, setHc] = useState(150)
const [selectedTower, setSelectedTower] = useState<TowerType | null>(null)
const [gameReady, setGameReady] = useState(false)
const [waveStarted, setWaveStarted] = useState(false)